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  1. en.wikipedia.org › wiki › Chris_HeckerChris Hecker - Wikipedia

    Christopher Bryan Hecker (born 1970) is an American video game programmer and commentator. He is the founder of the gaming company Definition Six and best known for his engineering work on Will Wright's 2008 game Spore. Hecker is an advocate for indie game development and co-founder of the Indie Game Jam.

  2. This article covers 2D angular rigid body mechanics and the overall 2D dynamics algorithm. We finish off 2D physics with collision response, including the angular effects induced by a collision. The 2D physics sample, discussed below, demonstrates all the concepts learned so far. The final article in the series.

  3. Welcome to my website. Here you'll find my writing, programming, design, art, and other miscellanea usually, but not always, relating to game development. I made my original website in 1997, and then proceeded to not update it for 9 years.

  4. 2 mag 2018 · Chris Hecker, programmatore di videogame statunitense, ha da qualche settimana lanciato l’Early Access del suo ultimo titolo, , programmatore di videogame

  5. 10 mag 2018 · Chris Hecker. So how did Hecker manage to stay afloat for the past decade? How could he afford to take a Duke Nukem Forever amount of time to create his cloak-and-dagger masterpiece? Simple.

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  6. Chris focuses on solving hard problems at the intersection of gameplay, aesthetics, and technology. He is an outspoken advocate for pushing the current boundaries of design and interactivity, in the hope that games will eventually reach their full potential as a medium.

  7. Christopher Bryan Hecker (born 1970) is an American video game programmer and commentator. He is the founder of the gaming company Definition Six and best known for his engineering work on Will Wright's 2008 game Spore.