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  1. Since its founding, the School of Cinematic Arts has had a profound impact on feature and independent film, television, film studies, animation, documentaries, commercials, and most recently, interactive media. Greta Garbo on the USC track, circa 1930. Our over 10,000 living alumni include scholars in teaching institutions throughout the world ...

  2. Welcome to the University of Southern California School of Cinematic Arts, where we invite you to explore and expand the power and potential of film, televis...

  3. Welcome to the USC School of Cinematic Arts, where we invite you to explore and expand the power and potential of film, television and new media. For time immemorial, the desire for humans to imagine and create characters, environments and adventures has been a universal catalyst that binds people, cultures and entire civilizations; giving us common hope, purpose and direction.

  4. School Overview. As the only media school in the world that teaches all the major disciplines of the Cinematic Arts, SCA offers a uniquely interdisciplinary learning experience. Our students take classes across seven divisions that cover the breadth of film, television, and interactive media. They are exposed to the latest technological ...

  5. USC School of Cinematic Arts Kristen Davis, Program Coordinator University Park, SCA 335 Los Angeles, CA 90089.2211 Phone: 213.740.3303 writing@cinema.usc.edu.

  6. 8 set 2023 · USC School of Cinematic Arts has produced some of the most well-known and successful filmmakers in recent decades, including George Lucas, John Carpenter, and Ron Howard. More than 10,000 living alumni work in all aspects of the film, from cinematography to acting to editing, as well as television and animation.

  7. 1 dic 2023 · USC Cinematic Arts. SCA Summer Program classes are taught by leading industry professionals during two separate six-week sessions. Spend time on our state of-the-art campus taking classes focused on feature filmmaking, editing, animation, writing, computer graphics, interactive game design, and the business of the industry, among many others.