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  1. 4 giorni fa · Power Stone – 1999 Developer Interview. In this short-but-sweet Power Stone interview from Dreamcast Magazine, producer Takashi Tezuka discusses the making of Capcom's beloved arcade/console 3D fighter. The conversation largely revolves around Tezuka's efforts to ensure Power Stone had mass appeal, and how that was reflected in ...

  2. 3 giorni fa · Tasked with directing his first game ever, the now-legendary Takashi Tezuka decided to make things easier on himself by making them much harder on everyone else.

  3. 1 giorno fa · Grazie all'iniziativa di Takashi Tezuka, desideroso di far spiccare il volo all'idraulico, entra in scena il famoso Mario Procione, che apparirà nuovamente in New Super Mario Bros. 2, e il suo potenziamento Mario Tanuki, presente anche in Super Mario 3D Land.

  4. 2 giorni fa · Shigeru Miyamoto, Takashi Tezuka, Koji Kondo, Yoichi Kotabe, Yoshiaki Koizumi, Koichi Hayashida, Shigehisa Nakaue The Super Mario series is the biggest and most prominent series in the Super Mario franchise .

  5. 3 giorni fa · Super Mario Bros. 3 is Takashi Tezuka's favorite game in the series, as he feels that it is his first masterpiece. According to the Guinness Book of World Records 2008, Super Mario Bros. 3 was the world's best-selling video game, a title which at the time belonged to Super Mario Bros. based off known data.

  6. 6 giorni fa · The Legend of Zelda is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments have been outsourced to Capcom, Vanpool and Grezzo; as well, Monolith Soft has assisted in the production of some ...

  7. 2 giorni fa · Mode (s) Single-player. Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world.