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  1. Rogue Fitness is the leading manufacturer in strength and conditioning equipment & an official sponsor of the CrossFit® Games, Arnold Classic, and USA Weightlifting. From power racks, rigs, and barbells to shoes, apparel & accessories, our online store equips garage gyms, military, pros & more.

  2. Rogue Fitness is the leading manufacturer in strength and conditioning equipment & an official sponsor of the CrossFit® Games, Arnold Classic, and USA Weightlifting. From power racks, rigs, and barbells to shoes, apparel & accessories, our online store equips garage gyms, military, pros & more.

    • Toledo, OH
    • team@rogueeurope.eu
    • 020 7710850
    • 1K
  3. A Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, and reaching Pokémon stats you never thought possible.

  4. rogue n. (dubious character) furfante, malvivente, ribaldo nm. I wouldn't use that lawyer, if I were you; he's a rogue. Io non userei quell'avvocato se fossi in te: è un furfante. rogue n. (mischievous person) furfante, filibustiere nm.

    • Expertise
    • Sneak Attack
    • Thieves' Cant
    • Cunning Action
    • Roguish Archetype
    • Steady Aim
    • Ability Score Improvement
    • Uncanny Dodge
    • Evasion
    • Reliable Talent

    At 1st level, choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves' tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. At 6th level, you can choose two more of your proficiencies (in skills or with thieves' tools) to gain this ...

    Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within...

    During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly. In addition, you...

    Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

    At 3rd level, you choose an archetype that you emulate in the exercise of your rogue abilities. Your archetype choice grants you features at 3rd level and then again at 9th, 13th, and 17th level.

    At 3rd level, as a bonus action, you give yourself advantage on your next attack roll on the current turn. You can use this bonus action only if you haven't moved during this turn, and after you use the bonus action, your speed is 0 until the end of the current turn.

    When you reach 4th level, and again at 8th, 10th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

    Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.

    Beginning at 7th level, you can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery breath or an Ice Stormspell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.

    By 11th level, you have refined your chosen skills until they approach perfection. Whenever you make an ability check that lets you add your proficiency bonus, you can treat a d20 roll of 9 or lower as a 10.

  5. Rogue, il cui vero nome è Anna Marie, [1] [2] è un personaggio dei fumetti statunitensi creato da Chris Claremont (testi) e Michael Golden (disegni), pubblicato dalla Marvel Comics e apparsa per la prima volta sulle pagine di Avengers King-Size Annual n. 10 (agosto 1981).

  6. 10 ago 2023 · La recensione di Rogue, film diretto nel 2007 da Greg McLean che vede un gruppo di turisti alle prese con gli attacchi di un feroce coccodrillo. Ispirato a una vicenda...

  1. Annuncio

    relativo a: Rogue
  2. amazon.it è stato visitato da più di un milione utenti nell’ultimo mese

    Prezzi convenienti su rogue. Spedizione gratis (vedi condizioni)

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