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  1. WE BECOME WHAT WE BEHOLD. a game about news cycles, vicious cycles, infinite cycles. This silly game was created by me, Nicky Case, in two months! Here's my wobsite, my tweeter, and if you'd like to. buy me a pumpkin spice latte, my patreon. Thank you so much for playing! <3.

  2. We become what we behold as a casual 5-minute point-and-click game about news cycles, vicious cycles, and infinite cycles. Capture moments with your camera and see how the squares and circles react!

  3. We Become What We Behold is a point-and-click game created by Nicky Case. In this unique 5-minute game, the player captures the news with their camera. Choosing what to include in and what to exclude out of the frame shapes the rest of the story of the Squares and Circles.

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  4. explorable explanations – a hub for learning through play. the evolution of trust – an interactive guide to the game theory of why & how we trust each other. we become what we behold – a game about news cycles, vicious cycles, infinite cycles. nutshell – a tool to make expandable explanations.

  5. "We Become What We Behold" is a short and thought-provoking experience that explores the way media can influence our perceptions and behaviors. It's more of an interactive art piece than a traditional game, and the goal is to provoke reflection and discussion about media's role in society.

  6. Traduzioni in contesto per "What we have become" in inglese-italiano da Reverso Context: What we have become makes me sick at heart.

  7. General Discussions. We Become What We Behold - WE BECOME WHAT WE BEHOLD "" game about news cycles, vicious cycles, infinite cycles"We Become What We Behold is a 5 minute game that looks at how social media magnifies small differences into gross monstrosities.