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Nintendo Research & Development No. 2 Department, [a] commonly abbreviated as Nintendo R&D2, was a Japanese team within Nintendo that developed software and peripherals.
Nintendo Research & Development 2 è stata una divisione di ricerca e sviluppo interna a Nintendo. È conosciuta per aver progettato il Famicom, noto in occidente come Nintendo Entertainment System.
TitoloProduttoreMasayuki UemuraMasayuki UemuraMasayuki Uemura- Overview
- Games
- External links
Nintendo Research & Development 2, shortened: Nintendo R&D2, was one of Nintendo's three original development groups. Led by Masayuki Uemura, the group focused on creating hardware in it's early years. They would often collaborate with Nintendo R&D1 on arcade games and the Game & Watch series. They were also responsible with porting many of Nintendo's popular arcade games to the Nintendo Entertainment System.
Late in the Game Boy Color's life cycle, R&D2 was put in charge of porting old games to the handheld. They continued with this when the Game Boy Advance came out.
NESSNESBS-X: SatellaviewGame Boy ColorGame Boy AdvanceNintendo DS•Nintendo Research & Development 2 at Wikipedia, the free encyclopedia
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La Nintendo Research & Development 2 (spesso abbreviata in Nintendo R&D 2) fu una delle divisioni interne di Nintendo. La divisione si occupò principalmente dello sviluppo di dispositivi hardware e di portare i giochi su console diverse.
2 set 2024 · Nintendo Research & Development 2 (often abbreviated as Nintendo R&D2) was one of Nintendo's first internal development teams. The division focused on hardware development and porting games. It was headed by Masayuki Uemura. In 2004, all of the R&D departments were disolved due to a corporate restructuring.
The development team originated from Nintendo Research & Development 2 and was mainly responsible for ports and inhouse development for low profile hardware like the Pokémon Mini and the Super Famicom Satellaview service.
Nintendo Research & Development 2 (任天堂開発第二部, Nintendō Kaihatsu Daini Bu, R&D2) was the second video game development group within Nintendo. It was managed by Masayuki Uemura from its creation in 1972 until Nintendo's internal development groups were restructured by Nintendo president Satoru Iwata in 2003.