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  1. Ivan Edward Sutherland ( Hastings, 16 maggio 1938) è un informatico e ricercatore statunitense, pioniere di internet, vincitore del Premio Turing nel 1988 per l'invenzione del software Sketchpad, predecessore delle interfacce maggiormente utilizzate nella computer grafica.

  2. Ivan Edward Sutherland (born May 16, 1938) is an American computer scientist and Internet pioneer, widely regarded as a pioneer of computer graphics. His early work in computer graphics as well as his teaching with David C. Evans in that subject at the University of Utah in the 1970s was pioneering in the field.

  3. 12 mag 2024 · Ivan Sutherland, American electrical engineer and computer scientist and winner of the 1988 A.M. Turing Award for ‘his pioneering and visionary contributions to computer graphics, starting with Sketchpad, and continuing after.’ He is often recognized as the father of computer graphics.

    • William L. Hosch
  4. 20 dic 2012 · Nel 1966 il professor Ivan Sutherland dell’Università di Harvard inventa il primo modello di uno dei più importanti dispositivi utilizzati nella Realtà Aumentata e nella Realtà Virtuale: il head-mounted display o HMD.

  5. it.wikipedia.org › wiki › SketchpadSketchpad - Wikipedia

    Sketchpad fu un rivoluzionario programma per computer scritto da Ivan Sutherland nel 1963 come tesi per il suo dottorato, questo lavoro gli valse il conseguimento del premio Turing nel 1988, e del premio Kyōto nel 2012. È considerato pioniere nel campo dell'interazione uomo-macchina (HCI).

  6. en.wikipedia.org › wiki › SketchpadSketchpad - Wikipedia

    Sketchpad (a.k.a. Robot Draftsman) is a computer program written by Ivan Sutherland in 1963 in the course of his PhD thesis, for which he received the Turing Award in 1988, and the Kyoto Prize in 2012.

  7. www.computerhistory.org › blog › the-remarkable-ivan-sutherlandThe Remarkable Ivan Sutherland - CHM

    21 feb 2023 · Ivan Sutherland has blazed a truly unique trail through computing over the past six decades. Along the way, he helped to open new pathways for others to explore and dramatically extend: interactive computer graphics, virtual reality, 3D computer graphics, and asynchronous systems, to name but a few.