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  1. it.wikipedia.org › wiki › Fox_EngineFox Engine - Wikipedia

    Il Fox Engine è un motore grafico ideato da Konami Digital Entertainment (ex Kojima Productions) per l'impiego di titoli futuri sviluppati da Konami.

  2. en.wikipedia.org › wiki › Fox_EngineFox Engine - Wikipedia

    The Fox Engine was a proprietary game engine by Konami. The engine's development began with Hideo Kojima after the completion of 2008's Metal Gear Solid 4, with the goal of making the "best engine in the world." The first commercially released title to use the Fox Engine was Pro Evolution Soccer 2014.

    • Development
    • Games That Utilize The Fox Engine
    • Personnel
    • Features
    • Cancelled and Rumored Projects
    • Gallery

    On February 21, 2012, a site named Development Without Borders owned by Kojima Productions was uploaded promoting the next MGS for recruiting staff at the Game Developers Conference pavillion between March 6th and March 9th including "Project engineers for the latest Metal Gear Solidtargeted for high-end consoles and PC", "Engineers to help develop...

    Junji Tago – Technical Director
    Kunio Takabe, Akio Sakamoto – Graphic Programmers
    Yusuke Nishida – Animation Programmer
    Ryuichiro Okamoto – Physics Programmer
    Camera system.
    Capture technology: 3D photo capture, laser capture, motion capture. Real objects are photographed from a wide range of angles, and photographs are then compiled into a 3D model.
    Deferred rendering: Includes geometry buffer (G-buffer) for textures, and lights rendered as geometry.
    Lighting:

    The Fox Engine was announced in May of 2011 to be the main engine that "Enders Project" would use. "Enders Project" was intended to be an alternate universe version of the Zone of the Enders series, in which the Orbital Frame mechs would be more man-piloted in a more ancient civilization, with the project announced with the release of the Zone Of T...

    Since mid-2011, the date Fox Engine was officially announced, various images of developing the engine on different occasions were released by Kojima Productions:

  3. en.wikipedia.org › wiki › FirefoxFirefox - Wikipedia

    Firefox - Wikipedia. Mozilla Firefox, or simply Firefox, is a free and open-source [11] web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements current and anticipated web standards. [12] .

  4. Fox Engine es un motor de videojuego multiplataforma diseñado por Kojima Productions para su uso en futuros títulos desarrollados por el equipo, 1 tanto para la actual como para la próxima generación de videojuegos. El motor fue revelado por Konami el 3 de junio de 2011.

  5. A series of Ford DOHC 12-valve inline-three engines with Twin Independent Variable Camshaft Timing (Ti-VCT), labelled as Fox (1.0 L), Duratec (1.1 L), Dragon (1.2 L and 1.5 L) and turbocharged 1.0 L and 1.5 L as EcoBoost.

  6. 1.0 L Fox. Ford produces a 1.0 L turbocharged in-line three-cylinder engine for the EcoBoost family developed at Ford's Dunton Technical Centre in the UK. Production started in April 2012. The 1.0 is built initially in two versions: 74 kW (101 PS; 99 hp) and 88 to 92 kW (120 to 125 PS; 118 to 123 hp).