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  1. Katsura Hashino (Japanese: 橋野 桂, Hepburn: Hashino Katsura) is a Japanese video game director and producer, best known for working on the Persona role-playing game series by Atlus. From 2006 to 2016, Hashino served as director of P-Studio, an internal team at Atlus that developed the Persona series.

  2. Katsura Hoshino (Japanese: 星野 桂, Hepburn: Hoshino Katsura, born April 21, 1980) is a Japanese manga artist from Shiga Prefecture. She made her debut in July 2003 with the publication of her first manga series Continue and is known for her work, D.Gray-man, which began serialization in Shueisha's Weekly Shōnen Jump in May 2004.

  3. Katsura Hoshino (星野 桂?, Hoshino Katsura; prefettura di Shiga, 21 aprile 1980) è una fumettista giapponese. I suoi lavori comprendono il manga di debutto Continue , la serie ancora in corso di pubblicazione D.Gray-man e il suo capitolo pilota Zone , Book-man , e altri.

  4. Logo del gioco. Questa è la lista dei personaggi di Persona 5, videogioco di ruolo pubblicato dalla Atlus nel 2016, diretto da Katsura Hashino e appartenente alla serie Shin Megami Tensei: Persona. Molti di essi appaiono anche in Persona 5: Dancing in Starlight (2018), nella serie animata Persona 5: The Animation (2018) e in altre opere derivate.

  5. en.wikipedia.org › wiki › Persona_5Persona 5 - Wikipedia

    Series director Katsura Hashino was only fully involved in development after Catherine was finished, later calling the latter game a test for the next Persona game's development. Persona 5 would be Hashino's last game in the series as the leader of P-Studio, as he would afterwards form a separate internal team called Studio Zero.

  6. Katsura Hashino (橋野 桂) is a video game designer, director, and producer who has created and directed games for Atlus' Megami Tensei series. He is best known for his work on the Persona series, having served as the head of P-Studio until 2017, where he formed his own production division known as...

  7. The conceptual Persona 3 was submitted to Atlus in 2003 by Katsura Hashino, who had worked as a designer for multiple Megami Tensei games and had been the director for Nocturne. Gaining Atlus' approval of the concept, development started in the same year, after the completion of Nocturne and the Digital Devil Saga duology.