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  1. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    Released in 1993, RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  2. it.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    RenderWare è un motore grafico per videogiochi realizzato da Criterion . Lista di videogiochi. Voci correlate. Unreal Engine. Gamebryo. Active Worlds. Collegamenti esterni. Sito ufficiale, su renderware.com. (EN) Gruppo di videogiochi: RenderWare, su MobyGames, Blue Flame Labs.

    Titolo
    Anno
    Piattaforma/e
    Pubblicazione/sviluppo
    2003
    PlayStation 2, Xbox
    Transmission Games (precedentemente IR ...
    2004
    PlayStation 2, Xbox
    Transmission Games (precedentemente IR ...
    2005
    Transmission Games (precedentemente IR ...
    2006
    Transmission Games (precedentemente IR ...
  3. 14 ott 2022 · RenderWare is a game engine developed by Criterion Games, and used by a number of video game developers. Some of the games using RenderWare are:

  4. 3 lug 2020 · 30K. 668K views 3 years ago. One of the first reusable game engines came from an unexpected quarter: a group of British software engineers working in the research arm of a Japanese camera company....

    • 9 min
    • 670,4K
    • Retrohistories
    • Description
    • Industry Support
    • Rockstar Leeds 3D Engine
    • Rockstar Games Powered by Renderware
    • External Links

    RenderWare is a 3D API (Application Programming Interface) and graphics rendering engine used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas, in MUVRS's such as Active Worlds, and some VRML (Virtual Reality Markup Language) browsers. RenderWare is developed by Criterion Software Ltd. (which used to be a...

    RenderWare is used throughout the video game industry. Some of the games using RW include: Grand Theft Auto III (PlayStation 2, PC and Xbox); Grand Theft Auto: Vice City (PlayStation 2, Xbox and PC); Grand Theft Auto: San Andreas (PlayStation 2, Xbox and PC); Black (PlayStation 2, Xbox); Bratz: Rock Angelz (PlayStation 2 and PC); Burnout series; Ca...

    The engine Rockstar Leeds used for Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories is derived from RenderWare. Most of the functions have the same name except that Rw/Rp/... are replaced by Rsl. Furthermore, RslGeometry contains no platform independent data like RwGeometrydoes but only PSP or PS2 specific data. Also s...

  5. RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

  6. Many of Criterion Games' titles were built on the RenderWare engine, which Criterion Software developed. Notable games developed by Criterion Games include racing video games in the Burnout and Need for Speed series. As of April 2017, Criterion Games employ approximately 90 people.