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  1. en.wikipedia.org › wiki › BioShockBioShock - Wikipedia

    3 giorni fa · Game design. Lead developer Ken Levine had created Irrational Games in 1997 out of former members from Looking Glass Studios. Their first game was System Shock 2, a sequel to Looking Glass's System Shock, and was met with critical success, though it did not prove a financial one.

  2. 15 apr 2024 · Judas ANTEPRIMA: un gun play rodato e affinato. Per capire meglio la genesi del nuovo gioco di Ken Levine e di come l’attesa per il primo titolo di Ghost Story Games sia altissima, per una grande fetta di giocatori, è meglio fare un passo indietro fino al 1997, anno di fondazione di Irrational Games. Questo nuovo studio vedeva ...

  3. 4 giorni fa · Ken Levine, founder of Ghost Story Games and creator of the game Judas, said he's interested in recruiting developers from Arkane Austin, one of the developers recently shut down by Microsoft.

  4. 1 mag 2024 · Ken Levine is preparing to overturn the rules of video game storytelling again in a long journey from BioShock to Judas. Judas is the new title Levine is working on. Ken Levine made waves back in 2007 with the release of BioShock. An immersive sim FPS that has inspired many subsequent titles like Skyrim and the more recent Atomic Heart.

  5. 3 giorni fa · Ken Levine is looking to hire Arkane's previous talent to work on Judas. ... Regardless of when it does hit shelves, it's known that the game will come to PlayStation 5, Xbox Series X/S, and PC.

  6. 5 giorni fa · Founded by one of Looking Glass Studios founders. Subsidiary of Zynga; closed in 2011. Acquired by Embracer Group in 2020. [18] Acquired by Electronic Arts in 2007 and closed in 2009. Acquired by Enad Global 7 in 2020. [3] Successor to Clover Studio, and founded by Shinji Mikami, Atsushi Inaba, and Hideki Kamiya .

  7. Discussion. For some more indepth looks at what this is and how it came to be, even if they're mildly outdated, check the link below. Clicky Here. ==== To give a broad overview, I ended up watching Ken's GDC Talk on his Narrative Legos idea some time ago, and obviously, it spoke to me.