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  1. it.wikipedia.org › wiki › Marc_LaidlawMarc Laidlaw - Wikipedia

    Marc Laidlaw è uno scrittore e autore di videogiochi statunitense, autore di fantascienza e horror ed ex designer di videogiochi per la Valve Software. È famoso per aver scritto romanzi come Una famiglia nucleare e Il 37° mandala e per aver lavorato alla popolare serie di videogiochi Half-Life.

  2. en.wikipedia.org › wiki › Marc_LaidlawMarc Laidlaw - Wikipedia

    Marc Laidlaw is an American writer. He is a former lead writer for the video game company Valve, where he worked on the Half-Life series before his departure in 2016. Before joining Valve, Laidlaw was a novelist working in the fantasy and horror genres, and in 1996 won the International Horror Guild Award for his novel The 37th Mandala.

    • Science fiction, horror, video games
    • Writer
  3. 28 lug 2023 · Home - Marc Laidlaw. From the writer of the blockbuster videogame Half-Life, ten stories of the bard with a gargoyle’s hand. For over a quarter of a century, Gorlen Vizenfirthe has entertained fans of wandering bards. Famous for playing his silver-strung eduldamer with one hand of flesh and one of stone, he has traveled from the dankest dens ...

  4. 4 mar 2023 · 47. Half-Life: Marc Laidlaw ha spiegato perché condivide lo stesso universo di Portal. Marc Laidlaw, lo sceneggiatore di Half-Life, ha svelato alcuni dettagli sull'universo condiviso dalla...

  5. 28 lug 2023 · About Me. I am somewhat near-sighted and like glow-in-the-dark books. From the Blog. The 37th Podcast. Hitting your favorite podcast platform today, a fresh interview I did with A Book & Its Author. The most amusing […] UncategorizedJul 28, 2023. Sombre Hombre EP is Out.

  6. The 37th Mandala is a masterpiece of the kind of visionary horror we’ve hardly seen since Lovecraft died.” —Ramsey Campbell. “This one will eat your brain.” —John Shirley. “Attempts to achieve a genuine sense of awe are rare in contemporary horror.

  7. 7 ago 2003 · Marc Laidlaw, Valve's resident writer and game designer, was key to the strong narrative structure in Half-Life. With the trailer for the game's sequel making waves around the world, Simon Carless talked to Laidlaw to learn more about his work.