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  1. 14 ore fa · Given Marzemino isn’t a grape you see every day, it’s lucky for us that Sainsbury’s do a delicious Taste the Difference bottle of it for just under £10, so we can give it a punt without ...

  2. 14 ore fa · Just say the word, and I'll be yours You know I never forgot We were the song in the silence But time catches up Just say the word, and I'll be yours You know I never forgot We used to be giants (I still love you though) Giants (I still love you though) Oh, I still love you though I still love you though #bardcore #DermotKennedy #Giants.

    • 3 min
    • Bardcore
  3. 4 ore fa · Don't be cruel! Riley Keough fights ... Fewer than half of young UK adults know what D-Day is - and one in five think we should stop commemorating it... so take our quiz to see how much YOU know.

  4. 3 ore fa · Like 1.8M. Sometimes life leaves us speechless. Sometimes it doesn't even take that much to do so. Everyone has had those days where the littlest thing gone wrong can just set you off completely. The day could be going bad already, it could be going okay, and then something annoying happens and suddenly nothing else matters but that super ...

  5. 7 ore fa · Offer to make them a drink and speak with them. But, more importantly, listen to them, validate them and make them feel dignified and valued.”. 3. Don’t judge. “Non-judgement and self ...

  6. 14 ore fa · I am using a DataLoader and then for input_batch, input_labels in data_loader: as is torch-onic. However, my model needs to use “split input”, ie it’s forward function needs to do something like this: def forward(x): resnet_input, fc_input = x resnet_out = self.resnet(resnet_input) out = self.fc_layer(torch.concat(resnet_out, fc_input)) return out But torch.utils.data.Dataset::getitem is ...

  7. 14 ore fa · So I have an animation which an R15 NPC plays at a specific moment, it’s not looped, and I’ve animated the arm (upper arm, lower arm and hand parts) to move in position (a tiny bit) and rotation but I’ve observed that the arm goes to the default position and rotation before and after the animation is played, I don’t understand why. If you don’t know what the default position and ...