Risultati di ricerca
20 ore fa · It took less than two months for Notcoin to attract over 30 million users on Telegram and set up TON-based cryptocurrency wallets. The “idle game.” in which users tap their screens to earn NOT ...
5 giorni fa · Support a child in need. AVSI Foundation works towards development that is sustainable and capable of responding to the real needs of people in 33 countries.
6 giorni fa · Highly Optimised Modrons Library | Encyclopedia Modronica. This is designed to be a library where you can find more or less any modron core you need. Whether it be for a specific DPS champion - an achievement - or even reference designs for when levelling up your core.
20 ore fa · IDLE: Guido van Rossum et al. 3.7 2019-03-25 Cross-platform: Python: Tkinter: PSFL: Yes Yes Yes No Unknown No No Yes No Yes Yes Unknown No No Komodo IDE: ActiveState: 10.2 2017-02-21 Cross-platform: Unknown Mozilla platform Proprietary: Yes Yes Yes Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown Unknown
1 giorno fa · Though the government allocates Tk 100 crore in the national budget every year for the development of women entrepreneurship, not a single penny of this money gets used as the entrepreneurs lack ...
4 giorni fa · The Resolution Foundation is an independent think-tank focused on improving living standards for those on low to middle incomes. We work across a wide range of economic and social policy, combining our core purpose with a commitment to analytical rigour.
I am coming from Unity and C#, and all I am looking to do is to determine time between when a save and load happens. The purpose of this is for an event based idle game. If anyone has any better suggestions, I am all ears. So far I have the following: